Self-made culture
Via TheOneRing.net, I learned that the New York Times has been sneering at fandom again. This article, however, has a few bits worth noting:
The drive and discipline that leads 9-year-olds to school themselves in the institutional history of Hogwarts and college sophomores to analyze the diplomatic crises of the intergalactic empire might, it could be argued, be more profitably spent in learning something about the real world, but this criticism misses the point.
Yes, it does, and I’ll get to that in a minute, but two criticisms before I do. First, who is to say that we learn nothing from immersing ourselves in non-real worlds? Somebody kindly beat this reporter over the head with a LeGuin essay.
If ethics, sociology, politics, rhetoric, etc. aren’t enough, however, there’s always linguistics. Say what? Sure, linguistics. How many people come to the study of language through Tolkien? A lot. A lot a lot. I ran Elfling for a couple of years; I have some idea. The insidious thing about learning one language—“real” or not—is that it’s never enough. You always pick up more. And this is a bad thing how? An unreal thing how?
Second criticism: These dismissive types always believe they’re condemning the so-called obsession of fans. They aren’t. They are condemning the object of that obsession, since they consider it Weird and Unworthy of Serious Attention. Notice how these zeebs never ever go after sports fans. Now there, if you’ll forgive my saying so, is an obsession every bit as pointless, and frequently more so.
This particular zeeb redeems him/herself, however, with the final bit of the article:
These fans see themselves not only as consumers of popular culture, but as participants in its making, which may be why the exemplary form of fantasy culture is not reading or movie-going but gaming, in which each player can be the hero of his own saga.
Leaving aside that gaming is more complicated than that (Rat is not a hero, and no character can be the hero in a collective saga anyway), the point about participation in culture rather than consumption of culture is important. In these days of DRM-chips and force-fed stardom, in fact, it may be vital.
In my more subversive moments, I dream that the States will turn away from the Culture Machine that is Hollywood, the RIAA, the New York Big Pubs, and their ilk—and rediscover that culture is something to be made as well as beheld. I want more people writing, singing, acting, dancing, making music, building, painting, sculpting, weaving, gem-cutting, glass-blowing, taking pictures. I want everyone doing these things, and all the other things that we’ve gone and left to the “professionals.”
Gamers do. Gamers act, write, paint, sing, build—I even knew one gamer who did dance, when the in-game situation called for it. Bloggers do too. If you have a blog, the Establishment is coming after your subversive self; you’re robbing eyeballs from the Establishment, and the Establishment resents it.
Yeah, sure, we’re going to suck at this stuff. If nothing else, we’re bloody out of practice, since we’ve been passive so long. It doesn’t matter how bad we are, though. What matters is that we will be taking our culture back from those who would lock it away from us, and that merely by participating in it, however ineptly. Sounds like a deal to me.
Bad as my RPG fluff is, I’ll keep writing it. Graceless and bland as this blog page is, I’ll keep writing and redesigning it. If I ever get my wrists back from RSI and remember to send my instruments to Von Huene for revoicing, I’ll start playing recorder again.
I will suck at it, not having played seriously in over a decade. (I used to be worth listening to.) That’s still better than selling my soul to the Establishment.